10/10/2023 0 Comments Theme hospital research stuckAt the top, turn left, and head down this way. Dispose of them, then head up the staircase on the right-hand side, first. Once they are defeated, head up to the small landing, where you will encounter more patients. If you stand perfectly still, or walk very slowly, they won't be able to hear your movements if they're not patrolling. It's also worth bearing in mind that the patients are blind, they become aggressive and chase you based on the sounds they can hear.Bottles, vials and jars all litter the ground meaning when you step on them they can hear you.With their heads being distended and filled with fluid you may think you're just out of reach but their heads, disgustingly enough, will stretch during this attack and it does a lot of damage if you're caught by it. Be mindful of when they run at you, as the attack that follows is usually a headbutt.They can attack suddenly and pack a punch, especially with their flailing attack, which can stunlock you into a quick death.Like most enemies, these can be stunlocked into a kill relatively easily.Be careful as you ascend, because you'll likely draw the attention of a Patient or two. From here, head toward the large staircase. There is also a door marked “1st Floor Balcony”, but it's locked right now, so head back to the entrance. Kill it to earn yourself another x2 Blood Stone Chunk. You'll want to move quickly, as the water will build up your slow poison meter. At the back of the chamber, on the edge of the pool, is another Wandering Madness. Next to the large central column is a corpse containing x2 Blue Elixir. This is about as useful as he gets, so instead, turn your attention to the pool again. Approach him, and he will begin to ask if anyone has seen his eyes. On the edge is a non-hostile version of the majority of the enemies that you'll be facing in this area, an Enlarged Head Patient. Next, take a look at the pool in the center of the large chamber. Dispatch it quickly, and you will be rewarded with x2 Blood Stone Chunk. Head up the stairs and to your left you will see a Scurrying Beast. In front is a staircase leading up to the Research Hall, a vertically designed level full of convoluting staircases and insane patients with enlarged heads. You'll want to stop by here every now and then to spend your blood echoes. Upon finishing the cutscene where you are shown riding up the elevator from the Surgery Altar, you will find yourself in a darker area, with a lamp just ahead to your left. Research Hall Walkthrough Welcome to the Hall The presence of a Lumenflower garden directly above to that found in the Upper Cathedral Ward (location of Celestial Emissary boss fight) suggests that this secret research facility was at one time a part of the same complex.Many of the enemies in the area are the failed results of these early experiments, although the Healing Church would eventually find success in this endeavour, creating the Celestial Emissary. Presumably where the Healing Church conducted experiments on humans in an attempt to create beings capable of communication with the great ones. Needs to be accessed from the back and the higher floors.
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